Implemented:
Effects look like crap, but that's because they are butchered versions of the Infinity Blade effects. When I've learned Cascade I'll replace them with something better. First functionality then polish!
- Player death
- Respawning PL at designated respawn position
- PL death animation
- Stripping PL of all powerups on moment of death
- Random respawn of fruit power up
- Pellets everywhere!
- Teleporting player in the warp zones
Effects look like crap, but that's because they are butchered versions of the Infinity Blade effects. When I've learned Cascade I'll replace them with something better. First functionality then polish!