Aydin Afzoud
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April 04th, 2019

4/4/2019

 
A molotov cocktail effect that I forgot to upload here. 
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Pixel Art Effect: Oil Fire

16/1/2019

 
I made an oil fire, but forgot to upload it to the blog. So here it is!
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Pixel Art Effect: Molotov Cocktail Impact

19/11/2018

 
This was a hard one! Molotov cocktail impacts have so much going on. The initial flame from the ignited gas, the combustion of the main propellant and the spreading lingering fire. 
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Pixel art fire effects

25/10/2018

 
I've been poking around with 2D effects a bit more, so here are some different looping fire effects! 

​Gasoline fire
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And here is a version with a little less intensity 
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Grenade explosion

17/10/2018

 
I've always preferred grenade effects that don't overdo explosion part, but rather focuses on the smoke/dust so I made one! EDG32 palette 
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I tried fixing the last 2 frames and the irregular GIF loop, but it seems Photoshop can only export gifs at max 50 FPS, even though I set the max to 60. Oh well, here is the fixed version albeit too slow. 
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Burning Tire 02

12/10/2018

 
Revisited the burning tire and fixed the smoke. This is EDG32
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Violent fire

11/10/2018

 
I like directional fires above static ones that just go straight up. So I made one!
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Pixel Art Effect: Fire

10/10/2018

 
Wolf3D palette
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EDG32
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Comet/fireball
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Pixel Art Effect: Burning Tire

9/10/2018

 
I've continued to poke around with effects, this time it's 2D pixel art! I used the Wolf3D palette for this one
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And EDG32
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    Blog

    The blog of Aydin Afzoud, Senior Game Designer at MachineGames. 

    I upload stuff every now and then, mainly to keep a record. 
    ​
    My opinions are my own and not those of my employer. 


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