This was a hard one! Molotov cocktail impacts have so much going on. The initial flame from the ignited gas, the combustion of the main propellant and the spreading lingering fire.
I've been poking around with 2D effects a bit more, so here are some different looping fire effects! Gasoline fire And here is a version with a little less intensity
I've always preferred grenade effects that don't overdo explosion part, but rather focuses on the smoke/dust so I made one! EDG32 palette I tried fixing the last 2 frames and the irregular GIF loop, but it seems Photoshop can only export gifs at max 50 FPS, even though I set the max to 60. Oh well, here is the fixed version albeit too slow.
I've continued to poke around with effects, this time it's 2D pixel art! I used the Wolf3D palette for this one And EDG32
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BlogThe blog of Aydin Afzoud, Senior Game Designer at MachineGames. Archives
January 2021
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